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Quadro FX 1400 | |||
-Full 128-bit floating-point precision pipeline -12-bit subpixel precision -8 pixels per clock rendering engine -Hardware accelerated antialiased points and lines -Hardware OpenGL overlay planes -Hardware accelerated two-sided lighting -Hardware accelerated clipping planes -3rd-generation occlusion culling -16 textures per pixel -OpenGL quad-buffered stereo (3-pin sync connector) -Hardware-Accelerated Pixel Read-Back -Fully programmable GPU (OpenGL 1.5/DirectX 9.0 class) -Long fragment and vertex programs (up to 65,536 instructions) -Looping and subroutines (up to 256 loops per vertex program) -Dynamic flow control -Conditional execution -Optimized compilers for Cg, OpenGL shading language, and Microsoft HLSL -OpenGL 1.5 and DirectX 9.0 support -Open source compiler -x16 PCI-Express -128MB high-speed DDR frame buffer -128-bit IEEE floating-point precision graphics pipeline -128-bit color -32-bit floating point frame buffer -12-bit subpixel precision -Unlimited programmability -3D volumetric textures -Single-system powerwall |
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